Crate ferro_replay

Crate ferro_replay 

Expand description

ferro-replay — MorphIQ’s deterministic-replay primitive (PLATFORM.md Proposal A).

Determinism machinery shared across engines; trading semantics stay in the products. v0.1.0 carries the clock primitive donated by gamma-engine (gamma-foundry#32, four review rounds; extracted in gamma-foundry#83): the async Clock trait on an i64 epoch-ns timeline, the sanctioned SystemClock, the production VirtualClock for replay, and grid-aligned intervals with skip-not-burst missed-tick semantics.

Consumers adopt the wallclock-gate discipline documented in the README: no direct time APIs outside this crate — clippy disallowed-methods plus a check-wallclock.sh CI job, both shipped here as reference copies.

Structs§

ClockInterval
SystemClock
Production clock. One wall-clock read at construction anchors the epoch timeline to a monotonic instant, so now_ns never goes backwards across NTP steps and costs no syscall-heavy SystemTime read per call.
VirtualClock
The production virtual clock — replay’s timeline (#32). The replay producer advances it to each event’s local_ns before emitting, which is what makes “live and replay share one code path” true (ARCHITECTURE §4.2); the restart state-rebuild runs on it too. Also the engine’s test clock (TestClock alias below).

Traits§

Clock

Functions§

interval
Periodic timer on a Clock, first tick at now + period.