Struct StrategyScenarioReport
pub struct StrategyScenarioReport {
pub strategy_id: StrategyId,
pub position_ids: Vec<PositionId>,
pub base_net_value: f64,
pub shocked_net_value: f64,
}Fields§
§strategy_id: StrategyId§position_ids: Vec<PositionId>§base_net_value: f64§shocked_net_value: f64Trait Implementations§
§impl Clone for StrategyScenarioReport
impl Clone for StrategyScenarioReport
§fn clone(&self) -> StrategyScenarioReport
fn clone(&self) -> StrategyScenarioReport
1.0.0 (const: )§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
§impl PartialEq for StrategyScenarioReport
impl PartialEq for StrategyScenarioReport
impl StructuralPartialEq for StrategyScenarioReport
Auto Trait Implementations§
impl Freeze for StrategyScenarioReport
impl RefUnwindSafe for StrategyScenarioReport
impl Send for StrategyScenarioReport
impl Sync for StrategyScenarioReport
impl Unpin for StrategyScenarioReport
impl UnsafeUnpin for StrategyScenarioReport
impl UnwindSafe for StrategyScenarioReport
Blanket Implementations§
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)