Struct NodeId
pub struct NodeId {
pub level: usize,
pub position: usize,
}Fields§
§level: usize§position: usizeImplementations§
§impl NodeId
impl NodeId
pub fn left_child(&self) -> NodeId
pub fn left_child(&self) -> NodeId
pub fn right_child(&self) -> NodeId
pub fn right_child(&self) -> NodeId
pub fn checked_left_child(&self) -> Option<NodeId>
pub fn checked_left_child(&self) -> Option<NodeId>
pub fn checked_right_child(&self) -> Option<NodeId>
pub fn checked_right_child(&self) -> Option<NodeId>
pub fn is_left_child(&self) -> bool
pub fn is_left_child(&self) -> bool
pub fn is_right_child(&self) -> bool
pub fn is_right_child(&self) -> bool
Trait Implementations§
impl Copy for NodeId
impl Eq for NodeId
impl StructuralPartialEq for NodeId
Auto Trait Implementations§
impl Freeze for NodeId
impl RefUnwindSafe for NodeId
impl Send for NodeId
impl Sync for NodeId
impl Unpin for NodeId
impl UnwindSafe for NodeId
Blanket Implementations§
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)